Trace Engine
A Raycaster Engine in C
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render.h
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1#ifndef _H_RENDER
2#define _H_RENDER
3
5#include "map.h"
6
18
24void render_line(const ray_t ray);
25
26#endif
structures_t
Definition map.h:22
void render_line(const ray_t ray)
Definition render.c:26
Definition render.h:10
trc_world_position_t pos
Definition render.h:12
int index
Definition render.h:11
float wall_orientation
Definition render.h:16
structures_t surface
Definition render.h:15
float distance
Definition render.h:14
float angle
Definition render.h:13
Definition trc_world_position.h:7