Trace Engine
A Raycaster Engine in C
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window_manager.h
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1#ifndef _H_WIN_DISP
2#define _H_WIN_DISP
3
13#define VIEWPORT_WIDTH 960
14#define VIEWPORT_HEIGHT 640
16#define VIEWPORT_X_OFFSET 10
17#define VIEWPORT_Y_OFFSET 10
28void create_window(const char* title, const int width, const int height);
29
33void update_window(void);
34
39void swap_window_buffers(void);
40
44void destroy_window(void);
45
46#endif
void update_window(void)
Definition window_manager.c:128
void swap_window_buffers(void)
Definition window_manager.c:134
void destroy_window(void)
Definition window_manager.c:139
void create_window(const char *title, const int width, const int height)
Definition window_manager.c:85