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Trace Engine
A Raycaster Engine in C
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Go to the source code of this file.
Functions | |
| void | init_fps_counter (void) |
| void | update_fps_counter (void) |
| void init_fps_counter | ( | void | ) |
Initialize the everything to count the frames of the engine per second
The struct that tracks current FPS
| void update_fps_counter | ( | void | ) |
Update the current counter for the FPS